November 10, 2016 Hacking Wii Nunchuk’s to connect them to HoloLens virtual objects, how cool is that!HoloControl: Use real buttons on Wii Nunchuk to control virtual objectsClick controller and air-tap gesture was not enough for me, so I connected Wii Nunchuk buttons to HoloLens over Bluetooth.HoloControlHoloLens input device based on Wii Nunchuk controller.Adds two buttons and joystick functionalityWireless connection over BluetoothLow latency, reaction time < 1/20 secondEasy to use in Unity, no external dependenciesArduino board reads button state from nunchuk over I2C protocol.Arduno translates key press events in USB HID codes and sends them to EZ-Key board over serial interface.Bluefruit EZ-Key board appears like an external keyboard in the list of available Bluetooth devices on the HoloLens.Standard Bluetooth pairing, no PIN required. If something goes wrong there is Pair button on the EZ-Key board to restart the connection.For Unity scripts the HoloControler looks like normal key press events coming from a keyboard.….Project Information URL: https://forums.hololens.com/discussion/2828/holocontrol-use-real-buttons-on-wii-nunchuk-to-control-virtual-objectsProject Source URL: https://github.com/cazacov/HoloControlFollow @CH9Follow @Coding4FunFollow @KinectWindowsFollow @gduncan411 Source link