HTML Weekly |
Issue 183 — April 8, 2015
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Mozilla Hacks
WebRTC provides a powerful suite of realtime technologies to the browser but the terminology and complexity can make it intimidating. Potch from Mozilla explains the key concepts clearly and shares a library that makes it easier.
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Greggman
A great attempt at teaching WebGL from scratch without drowning in OpenGL complexity. Also covers some of the 2D and 3D math required too.
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Microsoft
A bridge enabling tools to debug IE11 with Chrome’s remote debugging protocol.
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Red Gate Software Sponsored
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Smashing Magazine
A practical look at an approach for defining the look and feel of a Web application in such a way that it can automatically be tested against.
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Sam Dutton
A look at how to write clean, concise HTML with the goal of having it load more quickly across a variety of devices.
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W3C
A spec that defines 2 mechanisms for communicating between browsing contexts in HTML documents: cross-document messages and ‘message channels’
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SitePoint
Rey Bango shows how to use RemoteIE to test sites in IE from multiple platforms.
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Jobs
In brief
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Blink/Chromium Intent to Implement: Pointer Events
After deciding to not ship Pointer Events in blink (as used in Chrome) last year, the team have reversed course.
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Service Workers Now in Firefox Nightly news
Server Workers are still in testing but now available behind preferences in Nightly instead of a separate build.
Ben Kelly (Mozilla)
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Signal: A New Conference To Unlock Communication Experiences news
Learn about the future of the web and real-time communications from developers such as Philipp Hancke from &yet and Guillermo Rauch of Socket.io at Signal on May 19-20 in San Francisco. Twilio SPONSOR
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WebRTC Market Expanding and Maturing, But in Unexpected Ways news
Dean Bubley’s Disruptive Wireless
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Upgrade Insecure Requests: An Editor’s Draft news
Defines a mechanism which allows authors to instruct a user agent to upgrade insecure resource requests to a secure transport before fetching them.
W3C
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Simplified Concepts in Web Animations Naming news
HTML5 Rocks
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Mobile Game Development with The Device Orientation and Vibration APIs tutorial
Mozilla Hacks
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How to Create a 12 Column Grid System with Sass tutorial
Seb Kay
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Learn React or Node.js in a 1-day online Crash Course course
Pair with an engineer and skip the slow process of learning on your own. Sign up and start learning! Thinkful SPONSOR
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Motion Blur Effect with SVG tutorial
Codrops
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Animating CSS-Only Hamburger Menu Icons tutorial
Nick Salloum
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Move And Scale SVG Graphics with the viewBox Attribute tutorial
Steven Bradley
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Towards a Taxonomy of Errors in HTML and CSS [PDF]
An academic paper on an investigation into the errors people make while writing HTML and CSS.
Park, Saxena, et al.
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What Nobody Tells You About “will-change” opinion
CSS Mojo
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Pure CSS3 Calculator demo
A rather crazy hack, complete with an explanation of how it works.
Niklas von Hertzen
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HTMLHint: Static Code Analysis for HTML tools
Yanis Wang
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Beta of C#/XAML for HTML5: Create Cross-Platform HTML5 with C# and XAML tools
Userware
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Babylon.js: A Framework for Building 3D Games with HTML 5 and WebGL code
Fully documented, has a forum, has an online sandbox, a shader creation tool, a physics engine, particle systems, and basically everything you need to create Web-based 3D games with JavaScript.
BabylonJS
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ShaderEditorExtension: Chrome DevTools Extension to Live-Edit WebGL Shaders code
Jaume Sanchez
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