http://ch9northcentralus.blob.core.windows.net/mfupload/e649db1f7179449ab897a655012c2fcb/Win10UpdateForDevs.mp4 The Windows 10 Anniversary Update introduces many new features and enhancements for developers – this video highlights just a few of the cool new things for developers to try out. Read more about what’s new for developers in Kevin Gallo’s blog post and at http://aka.ms/Win10UpdateForDevs. Source link… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/f96261131fa64c8c8c2da63400059426/20160628VSToolbox.mp4 In this episode, Robert is joined by Kasey Uhlenhuth, who shows off a number of features that increase your code writing productivity in the current and next versions of Visual Studio. Among the things she shows are the C# Interactive window, Quick Launch, Navigate To, IntellliSense improvements, refactorings and better feedback from the code… Read More


http://ch9northerneurope.blob.core.windows.net/mfupload/c45ae2aee8df4fb4bf5da644009024c2/ContextHeyCortana.mp4 Hey Cortana! We’re back with another show around more natural interactions and more personal computing using device and cloud technology and this time we’re looking at Cortana. In this show we add Cortana into a home automation scenario where we’re controlling lighting using Windows on PC and Raspberry PI. We look at how we… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/9ebbf3e862b54c42a5b3a64101604e9d/LiveTileswithBridgeforiOS.mp4 The Windows Bridge for iOS is a Microsoft open-source project that provides an Objective-C development environment for Visual Studio and support for iOS APIs. Live Tiles allow Windows users to see parts of an app’s content directly from the Start menu. This video shows how to create and update adaptive Live Tiles using Objective-C… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/d3be61551c8249a6b241a6330129ac19/DockerConPatrickFinal.mp4 DockerCon is the community and industry event for makers and operators of next generation distributed apps built with containers. The two-and-a-half-day conference provides talks by practitioners, hands-on labs, an expo of Docker ecosystem innovators and great opportunities to share experiences with peers. In this interview, Matt McSpirit, Technical Evangelist at Microsoft, caught up with… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/bb3e971df5584f058099a62701817fc7/VSInstallerRedesign.mp4 One of the big release themes for the next version of Visual Studio is improvements to installation and updating the product. The Visual Studio team has been hard at work refactoring the installation experience to be smaller by default, faster and more reliable, and easier to manage. At //build, they shipped the first experimental… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/f898b29dfa514455b418a6240144ee62/Episode208.mp4 In this episode Chris Risner is joined by Tom Lindeman and Yorke Rhodes. Yorke and Tom focus on the partner ecosystem for Visual Studio, Blockchain, and Visual Studio Marketplace. Tom and Yorke first start by explaining what Blockchain is and how it works. They then go into talking about what Microsoft is doing to… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/54d49d04e7034339b1d6a61e00124713/OpsTeamEpisode22.mp4 The Ops Team is a (sometimes) weekly show where (occasionally) 4 Technical Evangelists specializing in IT Operations get together to give you the deets on their 4 areas of expertise: Microsoft Azure/Cloud, On-premises datacenter technologies, Enterprise Mobility / Windows and DevOps. This week on The Ops Team, it’s just Matt and the ‘DevOpsBoyz’ again,… Read More


Today’s Visual Studio extension is, in short, code that writes code. If you have boiler plate code or code that’s generated at build, you might of heard about T4 (Text Template Transformation Toolkit). The problem is that writing T4 templates can be something of a pain, as you have to learn a new templating language.… Read More


http://c9southcentral.blob.core.windows.net/mfupload/8174ccac1b2a4d7f9712a61800b7fb87/gamedev16.mp4 Follow @AdamTuliper This episode of the Game Dev Show brings you the second session of Adam’s Intro to Physics in Unity. Physics in Unity can be a bit tricky to understand the components and how they fit together. This session builds upon the lessons in Part 1 Introduction to Physics in Unity. We’ll look… Read More