HoloLens with Unity? Morten Nielsen has got your back! HoloLens on SharpGIS Adding a Gaze Cursor to your HoloLens App Adding a gace cursor to your app is important to give the user feedback what you’re looking at and whether you can interact with it. First make sure you installed the HoloToolkit into your project.… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/4d1e6d964bc34a82a569a5fa01554eb0/VSToolboxStacyHPt1.mp4 In this episode, Robert is joined by Stacey Haffner, co-owner/dev of What Up Games, who will show us how to build a Unity game that includes simple mechanics such as audio, animations, AI and UI. The game is Super Space Shooter and it involves shooting enemy spaceships. In part 1 of this 3 part… Read More


Friend of Coding4Fun and former Channel 9’er, Rick Barraza, is back with a great series that focuses on Unity development for the procedural dev… Creative Coding with Unity With the explosion in popularity of Virtual and Mixed Reality devices this past year and HoloLens right around the corner, Unity has quickly transformed from an indie… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/ed2cceed7535490c9b03a5f3015d6ce7/twc920160422.mp4 This week on Channel 9, Nikola and Vlad discuss the week’s top developer news, including; [00:55] Windows 10 Insider Preview Build 14328 for PC and Mobile [Gabe Aul] [02:35] A closer look at Windows Ink [Li Chen-Miller] [03:28] WebM, VP9 and Opus Support in Microsoft Edge [Andy Glass, Neil Hinnant, Jerry Smith] [04:20] Intro… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/5e84651a1f04468d9ad4a5ed018456b1/VAMR.mp4 An age of more personal computing is upon us, but is our intuition around technology and design up to the challenge? In this sweeping talk across More Personal Computing and the Mobile First / Cloud first revolution, a new software design landscape emerges. Rick Barraza explains how fundamental shifts in computation, artificial intelligence and… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/45ea1833e8d24d92a44ea5b8001cc1c8/VSToolboxUnityGameEngine.mp4 In this episode, Robert is joined by JB Evian, who gives us a walkthrough of how you can write and debug your C# based Unity game scripts using Visual Studio. With the Visual Studio Tools for Unity, you get full IntelliSense and the ability to implement MonoBehaviours. You can take advantage of the full… Read More


http://ch9northcentralus.blob.core.windows.net/mfupload/ac6320fc4ada4e7ea4b3a5cd008a6c22/GDC16ChampionsofOdin.mp4 This year at GDC16, I stopped by the Expo Hall to check out a few. independent games. I came across Champions of Odin which is a first-person, action role-playing game that combines the fast pace and intensity of a first-person shooter with RPG elements. This game was created by Raffaele Melle from Hybris Studios,… Read More


Remember when I blogged about Vitruvius, Vitruvius: Your Need for Kinect Dev Speed Solution (I’ll wait…) Well Vangos Pterneas is back with an awesome example of how to use it to add Avateering to your next project. Avateering (Kinect + Unity) Avateering is the most exciting part of Kinect development and one of the most… Read More


New Friend of the Gallery Rumen Filkov (aka RF Solutions), whom we’ve highlighted a number of times… Awesome made Kinect v2 and Unity Unity Asset – Kinect v2 with MS-SDK Unity Asset – Kinect v2 with MS-SDK Tips, Tricks and Examples Unity Asset – Kinect [v1] with MS-SDK … Is back with one of our… Read More


Vardan Meliksetyan sent me an email about this cool Unity game that his company recently released. Who doesn’t like a good game of bowling, and with this you don’t have to worry about the weird shoes! Bowling with Kinect Interesting Bowling game with Microsoft Kinect V2. It is lite version.You can visit our web site… Read More