TWC9: Windows 10 Anniversary, LattePanda, HoloHacks, Apollo 11 guidance computer code and more | This Week On Channel 9http://ch9northcentralus.blob.core.windows.net/mfupload/32eabefc60d3426a911ca64401375f78/20160715TWC9.mp4 This week on Channel 9, Vlad and Nikola discuss the week’s top developer news, including; [01:15] Windows 10 Anniversary Update Available August 2 [Yusuf Mehdi] [02:01] Visual Studio 2015 Update 3 [John Montgomery] [03:16] Announcing .NET Core 1.0, ASP.NET Core 1.0 and Entity Framework 1.0 [Rich Lander] [04:13] Announcing TypeScript 2.0 Beta [Daniel Rosenwasser]… Read More
Kinect for Windows v2 with Unity VR ExamplesRumen Filkov is back with a cool set of Unity Kinect VR examples… Recent times we’ve highlighted Rumen; Unity Asset – Kinect v2 with MS-SDK Unity Asset – Kinect v2 with MS-SDK Tips, Tricks and Examples Unity Asset – Kinect [v1] with MS-SDK Awesome made Kinect v2 and Unity Kinect v2 VR Examples Kinect v2… Read More
Game Dev Show 17 – From Motion Capture to Unity – Part 1 | Game Dev Showhttp://c9southcentral.blob.core.windows.net/mfupload/a5f54d86e86b41bcb903a6200060b184/gamedev17.mp4 Follow @MobaCap Follow @AdamTuliper Ever wonder how motion capture is used in games and movies? There’s extremely expensive equipment available (I’ve heard of million dollar systems) which clearly makes them out of the reach of the vast majority of game devs out there. There are however some awesome cheaper tools available. In part 1… Read More
Build a Unity Game Part 4 | Visual Studio Toolboxhttp://ch9northcentralus.blob.core.windows.net/mfupload/6a4e4d1755b341cb8e22a6170129a211/VSToolboxStaceyHPt4.mp4 In this episode, Robert is joined by Stacey Haffner, co-owner/dev of What Up Games, who will show us how to build a Unity game that includes simple mechanics such as audio, animations, AI and UI. The game is Super Space Shooter and it involves shooting enemy spaceships. In part 4 of this 4 part… Read More
Game Dev Show 16 – Introduction to Physics in Unity – Part 2 | Game Dev Showhttp://c9southcentral.blob.core.windows.net/mfupload/8174ccac1b2a4d7f9712a61800b7fb87/gamedev16.mp4 Follow @AdamTuliper This episode of the Game Dev Show brings you the second session of Adam’s Intro to Physics in Unity. Physics in Unity can be a bit tricky to understand the components and how they fit together. This session builds upon the lessons in Part 1 Introduction to Physics in Unity. We’ll look… Read More
Build a Unity Game Part 3 | Visual Studio Toolboxhttp://ch9northcentralus.blob.core.windows.net/mfupload/df735aca8daf459aa8bba60c01740cd0/VSToolboxStacyHPt3.mp4 In this episode, Robert is joined by Stacey Haffner, co-owner/dev of What Up Games, who will show us how to build a Unity game that includes simple mechanics such as audio, animations, AI and UI. The game is Super Space Shooter and it involves shooting enemy spaceships. In part 3 of this 4 part… Read More
Game Dev Show 14 – Physics in Unity | Game Dev Showhttp://c9southcentral.blob.core.windows.net/mfupload/6156cf55c9cc4fad9df4a60a008a60ea/gamedev14.mp4 In this episode, we walk you through understanding 3D and 2D physics in Unity. Unity uses Box2D and Nvidia’s PhysX engine for 2D & 3D physics. To understand how Unity works, we’ll take a tour of the various components used in physics such as colliders, triggers, rigidbodies, FixedUpdate(), and more to help you understand… Read More
Game Dev Show 14 – Physics in Unity | Game Dev Showhttp://c9southcentral.blob.core.windows.net/mfupload/6156cf55c9cc4fad9df4a60a008a60ea/gamedev14.mp4 In this episode, we walk you through understanding 3D and 2D physics in Unity. Unity uses Box2D and Nvidia’s PhysX engine for 2D & 3D physics. To understand how Unity works, we’ll take a tour of the various components used in physics such as colliders, triggers, rigidbodies, FixedUpdate(), and more to help you understand… Read More
Build A Unity Game Part 2 | Visual Studio Toolboxhttp://ch9northcentralus.blob.core.windows.net/mfupload/c897be901db1425db881a60100f5d35e/VSToolboxStacyHPt2.mp4 In this episode, Robert is joined by Stacey Haffner, co-owner/dev of What Up Games, who will show us how to build a Unity game that includes simple mechanics such as audio, animations, AI and UI. The game is Super Space Shooter and it involves shooting enemy spaceships. In part 2 of this 3 part… Read More
Getting Started with Unity: Building a Flappy Bird Clone | Game Dev Showhttp://ch9northcentralus.blob.core.windows.net/mfupload/3b62ac6f1b714559b1b5a5f7003e79e6/unityintro.mp4 Bro, do you even Unity? Have you heard how awesome building games with Unity is only to open the editor and realize you have no clue what you’re doing? Well never fear, because this video is for you! Learn that building games with Unity is super fun, and in the process, you’ll walk away… Read More