In this episode, we’ll continue our project by building a foundation for our item system using Scriptable Objects. We’ll also look at some of the ways that we can modify the Unity Inspector, such as changing the layout of arrays, adding headers, and altering control types. Resources GitHub Repo MonoBehavior Talk at DotNetConf Scriptable… Read More

Still writing traditional desktop applications? MFC, WinForms, WPF? They are doing what you need, so you don’t feel the need to move to UWP, but you are feeling left out of the new Windows 10 API’s? Wish you could have the best of both? Michael Crump’s new article was written for you! Calling Windows 10… Read More This week on Channel 9, Nikola and Vlad discuss the week’s top developer news, including; [00:36] Vlad’s Long Lost… [01:23] First Wave of New Xbox Update Features Ship to Select Xbox Insiders Today [Scott Henson] [03:28] The Visual Studio Test Platform [#vstest] is now Open Source!, and, Open sourcing the VS Test… Read More Today we had Scott Hanselman, Kendra Havens, Maria Naggaga Nakanwagi, Kasey Uhlenhuth, and Donovan Brown in the studio and on Skype to talk about the challenges and rewards of speaking publicly. Speaking Hacks: Get involved in tech: Scott Hanselman: @shanselman, Kendra Havens: @gotheap Maria Naggaga Nakanwagi: @ladynaggaga Kasey Uhlenhuth: @kuhlenhuth Donovan… Read More Have you ever wondered “How did that dev do that”? Listen to Patrick Abadi, founder of Panoramic Software, talk about his experiences developing Windows apps using Xamarin and .Net technologies. He explains how Xamarin helped them reuse 75% of their code as they bring their apps to other platforms. Sign up to be a… Read More In this episode, we will add the finishing touches to the point and click style movement. We will use NavMesh Obstacles to define areas that our character should not walk through, such as the well. We’ll also show the player where they clicked by animating a simple sprite, instantiating copies of it every time… Read More This week on Channel 9, Vlad and Petri discuss the week’s top developer news, including; [00:37] How many ways is the face of tech changing? Guggs video provides great primer for CES 2017, CES 2017: LG unveils new Gram laptops powered by Windows 10, CES 2017: Toshiba debuts new Portégé X20W 2-in-1 convertible with… Read More In this episode we will add point and click style movement to our character using Unity’s Navigation System. More specifically, we will go over baking a navigation mesh, setting up the NavMeshAgent and writing code to make our character move to a position when the user clicks on the ground. This video will also… Read More

We love .NET. We love games. We love writing games with .NET. Do you? If so, you’re going to want to check out the new .GAME show here on Channel 9! .GAME “.GAME is a show dedicated to game development with a primary focus on .NET technology. The episodes will focus on tutorials, tips and… Read More In this short interview recorded during the MVP Summit, Glenn Versweyveld talks about Kliva, an open-source Strava client for Windows. Strava is a running and cycling tracking social network. Source link… Read More