TWC9: Open Source PowerShell, UWP Community Toolkit, Minecraft Oculus Rift and more… | This Week On Channel 9http://ch9northcentralus.blob.core.windows.net/mfupload/b03ddc2586594a0bab46a6660167ab21/20160819TWC9.mp4 This week on Channel 9, Vlad and Petri discuss the week’s top developer news, including; [00:30] Microsoft open sources PowerShell, brings it to Linux and OS X [Frederic Lardinois], https://github.com/PowerShell/PowerShell, [Official Blog Post] PowerShell on Linux and Open Source!, [Post from Jeffery Snover] PowerShell is open sourced and is available on Linux [01:38] Introducing… Read More
Design, Music and Sound Assets for your Mobile Game DevTrying to keep busy this summer? Working on the next great mobile game? Looking for some awesome assets? This post from Bart Jacobs is where you need to go… Power Up Your Mobile Game With Design, Sound, and Music A successful game needs to be beautifully designed and immersive. Most game developers aren’t good designers,… Read More
You and now UWP with BuildboxAre you a budding Universal Windows Platform game builder, yet the thought of all the coding keeping you away? Got this great game idea that you want to prototype? Buildbox is here and now supports UWP! Codeless game engine Buildbox adds Universal Windows Platform (UWP) support Buildbox—which allows users to create games without needing to… Read More
Game Dev Show 17 – From Motion Capture to Unity – Part 1 | Game Dev Showhttp://c9southcentral.blob.core.windows.net/mfupload/a5f54d86e86b41bcb903a6200060b184/gamedev17.mp4 Follow @MobaCap Follow @AdamTuliper Ever wonder how motion capture is used in games and movies? There’s extremely expensive equipment available (I’ve heard of million dollar systems) which clearly makes them out of the reach of the vast majority of game devs out there. There are however some awesome cheaper tools available. In part 1… Read More
Game Dev Show 15 – Building a Windows 10 Game with C#, XAML and Win2D | Game Dev Showhttp://ch9northcentralus.blob.core.windows.net/mfupload/cc6dbc78549740d1b32aa5bc0109255f/gamedev15.mp4 In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows… Read More
ScummVM for your Pi (and more)Come on! You KNOW you want to play The Secret of Monkey Island or Zork: Grand Inquisitor on your Raspberry Pi… Now you can 🙂 ScummVM sails onto the Raspberry Pi By way of a Pi Day gift, we’ve news that ScummVM, a popular collection of game engines allowing gamers to play point-and-click adventure games,… Read More
Game Dev Show 14 – Physics in Unity | Game Dev Showhttp://c9southcentral.blob.core.windows.net/mfupload/6156cf55c9cc4fad9df4a60a008a60ea/gamedev14.mp4 In this episode, we walk you through understanding 3D and 2D physics in Unity. Unity uses Box2D and Nvidia’s PhysX engine for 2D & 3D physics. To understand how Unity works, we’ll take a tour of the various components used in physics such as colliders, triggers, rigidbodies, FixedUpdate(), and more to help you understand… Read More
Game Dev Show 14 – Physics in Unity | Game Dev Showhttp://c9southcentral.blob.core.windows.net/mfupload/6156cf55c9cc4fad9df4a60a008a60ea/gamedev14.mp4 In this episode, we walk you through understanding 3D and 2D physics in Unity. Unity uses Box2D and Nvidia’s PhysX engine for 2D & 3D physics. To understand how Unity works, we’ll take a tour of the various components used in physics such as colliders, triggers, rigidbodies, FixedUpdate(), and more to help you understand… Read More
Nothing to be sad about with SadConsoleThis project’s subtitle says it all, “A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!” Thraka/SadConsole … SadConsole is an MonoGame 3.4-based game library that provides an engine to emulate old-school console and command prompt style graphics. One or more textures are used to… Read More
“Creative Coding with Unity”Friend of Coding4Fun and former Channel 9’er, Rick Barraza, is back with a great series that focuses on Unity development for the procedural dev… Creative Coding with Unity With the explosion in popularity of Virtual and Mixed Reality devices this past year and HoloLens right around the corner, Unity has quickly transformed from an indie… Read More