http://ch9northcentralus.blob.core.windows.net/mfupload/4c3f961e8cbd49ad9504a66d014c7f94/onnet20160825phillipcarter.mp4 This week we speak with Phillip Carter, who is the program manager for F#. Visual F# Repo: https://github.com/Microsoft/visualfsharpF# Organization: https://github.com/fsharpFSharp Software Foundation: http://fsharp.orgMicrosoft’s F# Documentation: https://docs.microsoft.com/en-us/dotnet/articles/fsharp/index Source link… Read More


Last December Miguel de Icaza blogged about a cool, cross platform, light weight 3D game engine that’s very C# and friendly… 3D Game Engine for Android, iOS, and .NET [Post Copied in Full] Building 3D experiences and games using a high-level framework that works across all of the major platforms is now as easy as… Read More